Tuesday, 7 December 2010
Monday, 6 December 2010
Just thought I'd give you people out there an insight into what I actually do when I perform - as well as the usual (but posh as this was L'boro) banter at the start. This specifically, was at Charnwood's got Talent in Loughborough and yes it was also FREEZING! I managed to get third which was quite awesome, and in the post for me somewhere is £75 :) Also if you get the Loughborough Echo..I'm on page 3! (no kidding the pictures from the talent show are actually page 3...made me kill myself laughing). For the first time I actually thought I wouldn't get anywhere and I'd be home watching t.v. they called out my name and i screamed louder than a pensioner playing bingo (which to my experience on the clubs is actually pretty damn loud!)
Wednesday, 24 November 2010
|To give you an idea of what this fossil of the gaming world looked like here's a handy pic ^|
http://www.youtube.com/watch?v=4qsWFFuYZYI – 8 bit Trip by – a brilliant video that through lego stop motion runs through all the old school to the future. This is the best timeline you’ll find.
http://www.youtube.com/watch?v=ig9-wX0aaFU – the most amazing piece of engineering I’ve found…the NINTOASTER! Thing is it actually works. I really want one of them…gotta brush up on my electronics though before I have a go at making one :P
So 1100 words later i'm off...
Tuesday, 9 November 2010
- The growing cost of development for games on next-gen platforms will increase demand from publishers to require new games to be deployed on many platforms.
- Increased cross-platform development will mean less money for optimizing a new game for any particular platform.
- As a result, with the exception of in-house titles developed by the console manufacturers themselves, none of the three major platforms (Xbox 360, PS3 and Nintendo Revolution) will end up with games that look significantly different from each other, nor will any platform show any real "edge" over the others. Many games will be written to a "lowest common denominator" platform, which would be two threads running on a single CPU core and utilizing only the GPU.
Tuesday, 2 November 2010
So keeping this in mind I thought I'd review a game that stole many of my days and nights way back when (and even now when I get the NES out the attic). So where is the mushroom loving Italian plumber when the mushroom kingdom is in need? Enter Mario!
Thursday, 21 October 2010
So i guess you know by now from my recent blogs i've been having a living nightmare on 3Ds max... stretched Daleks, locking the program in so many ways and countless crashes really did make me want to go incredible hulk on the damn thing (and who's with me?). So why am I writing today? I've had a little ebb of progress that's really made me happy! I made the bin :D!
That's right...seven long hours in the lab (with awesome help from 2nd and 3rd years,cheers) and i have something that actually looks like a bin...textured and everything, with added Saff realism it just shows my graft paid off.
I'm not going to lie, i've been quite terrified of the program, with it's tempremental ways - but now i feel really confident and ready to create my next project (a pool table for the G&G's)...hopefully i'll get a bit faster!
well that's all....just thought i'd share my excitement over something that's been worrying me for days...now i'm off to take pictures of pool tables.